a broken shell

#1
i think it might be good if we can prevent being def bashed.
giving one zorg ruby to turn off defense systems, and one another to turn it on any time we want might be good eh?
fearless~
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“Yesterday I was clever, so I wanted to change the world. Today I am wise, so I am changing myself.” -Rumi

Re: a broken shell

#2
This sounds strange, but I kind of like it. I'm not sure it should cost a ruby, but maybe.

It's basically a way of FSing your defenses. There should be some cost. Maybe x deut per def point and it's all or nothing?
Outside the box? What box?

Re: a broken shell

#3
I'm gonna have to say no to this, defense bashing is pretty well regulated by the opinions of the community as it is. Giving the option to just turn defense off would kinda defeat the purpose of them
20 GP
The Trouble Maker
As Swift as the Wind that carries the Sand comes your DEATH

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Re: a broken shell

#5
I'm not a turtle but i know it hurt alot when you see a larg fleet of rip's are coming to destroy what you earned in month's... And you cant do any thing... Its not fair.
fearless~
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“Yesterday I was clever, so I wanted to change the world. Today I am wise, so I am changing myself.” -Rumi

Re: a broken shell

#6
Desert_Reaper wrote:I'm gonna have to say no to this, defense bashing is pretty well regulated by the opinions of the community as it is. Giving the option to just turn defense off would kinda defeat the purpose of them

Entirely too many give slightly less than a congested and drippy sneeze for the whiffs of the community, sorry to say.
Ní mar a shíltear a bhítear.
Ní féidir maraigh tú an Dullahan
Níl luibh ná leigheas in aghaidh an bháis.
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Re: a broken shell

#7
Persian wrote:I'm not a turtle but i know it hurt alot when you see a larg fleet of rip's are coming to destroy what you earned in month's... And you cant do any thing... Its not fair.
On the contrary, from what i've seen it is actually pretty fair. A lot of defense bashing is done with the aim of punching through to your resources, plus it's not like all of your defense is permanently wiped out, 70% of destroyed defenses will regenerate automatically. Not only that, but in my years here in ZE I have noticed that most defense bashing occurs during a war. And on top of all that, there is such a thing as ACS Defend, if you see the RIPs coming then that gives you SOME time to muster a defending fleet to ninja the attack.

So again, having the option to turn off defenses is pointless and will just take away from the challenge of the game. Plus it would not really make sense to turn off defense, since it would still be physically present and therefore targetable.
Flapper wrote:It's basically a way of FSing your defenses. There should be some cost. Maybe x deut per def point and it's all or nothing?
I'll also say no to this concept as well, it wouldn't make any sense to be able to move ground based turrets (and shield domes) back and forth like that, since they are massive structures.

If you really don't like losing defense that much, you've basically got 2 options: 1. don't bother trying to turtle 2. build up your shipyards and nanite factories. Just for concise reference, bear in mind that standard server is the slowest out of all the unis, so naturally it will take longer to rebuild there
20 GP
The Trouble Maker
As Swift as the Wind that carries the Sand comes your DEATH

Omega Class Thank You to Devola/Gale for this super amazing sig.

Re: a broken shell

#8
It just give option to heavy fleeters to bully... Imagine some one like Gozar(just a sampel) send you a fleet of 5k rips, although i'm sure he have more than 10k!
Who have enough LG's to defend you?... If they want resources, they can have it with less trouble if there is no defense... turning off can be some thing like hideing your turrents in their under ground bases...
But i see you have a point too,cause def bashing is a part of the game now... So what if we have this option only for our homeworld?
fearless~
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“Yesterday I was clever, so I wanted to change the world. Today I am wise, so I am changing myself.” -Rumi

Re: a broken shell

#10
Persian wrote:It just give option to heavy fleeters to bully... Imagine some one like Gozar(just a sampel) send you a fleet of 5k rips, although i'm sure he have more than 10k!
Who have enough LG's to defend you?... If they want resources, they can have it with less trouble if there is no defense... turning off can be some thing like hideing your turrents in their under ground bases...
But i see you have a point too,cause def bashing is a part of the game now... So what if we have this option only for our homeworld?
That sounds much more feasible, although I forgot to mention there is also the bashing rule, which states that unless war has been declared, you are not allowed to attack a single location more than 5 times.

@ Sprog, yep, i pointed that out in more general terms
20 GP
The Trouble Maker
As Swift as the Wind that carries the Sand comes your DEATH

Omega Class Thank You to Devola/Gale for this super amazing sig.