Re: Moon Redirection Tactic
#12Therefore:
neoshagrath wrote:"it sounds like a solid tactic if loosing your moon is worth the "possible profit" if the combat happens in the planet instead.

Re: Moon Redirection Tactic
#13Its not "worth" anything. The person coming to destroy it, with a 100% in a worst case scenario, has already destroyed the value of that moon. It's just a matter of the fleet reaching its destination.neoshagrath wrote:Therefore:neoshagrath wrote:"it sounds like a solid tactic if loosing your moon is worth the "possible profit" if the combat happens in the planet instead.
The moon is already gone, what I'm suggesting is to put the thing to use a few seconds before its death.
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Saying that its "worth" it suggests you have an option. In my scenario there is no option. Just the destruction of you moon.

Re: Moon Redirection Tactic
#14It takes a lot of RIPs to take out moons @ 100%. 500+ for an 8.9?
Going against RIPs is also risky because of the RF. You might receive 10% to 100% casualty on your fleet or defense at the end of the battle. Unless you totally overpower the RIPs.
RIPs can take out a large chunk of your fodder if it lasts for more than 3 rounds.
it sounds like a solid tactic if abandoning your moon is worth the "potential profit" if the combat happens in the planet instead.

Going against RIPs is also risky because of the RF. You might receive 10% to 100% casualty on your fleet or defense at the end of the battle. Unless you totally overpower the RIPs.
RIPs can take out a large chunk of your fodder if it lasts for more than 3 rounds.
I'll tweak my statement a bit...-DT- wrote:Saying that its "worth" it suggests you have an option. In my scenario there is no option. Just the destruction of you moon.
it sounds like a solid tactic if abandoning your moon is worth the "potential profit" if the combat happens in the planet instead.

