#15
by RogueSpearofTRA
[Sorry for double post, but the last one started to glitch with length, so decided not to try and edit it, it was getting annoying, anyone else find that it tries to skip back up the page if your message is too long?]
Country: Heraphax
Capital: Heraphax, the Nation of Heraphax is centred around the Tomb Fortress from which it takes its name. It owns several outposts around its fringes, but no other cities.
Inhabitants: Undead
Governing Type: Monarchy, Ruled by the Brothers of Darkness en Abstentia
Military Style: Total War and Manoeuvre Warfare. All citizens are trained soldiers, entering formal military training regardless of past expertise as soon as they are deemed recovered from the Resurrection Process by the Brothers of Darkness. When Heraphax marches in full, its elite form the vanguard while the rest of the soldiery forms the main, and those of the 'citizenry' remain behind to defend Heraphax itself. All three groups contain many casters, chiefly warlocks, who raise, repair, and decimate as they are needed. At any time there are several battalions of Soldiery working under the command of one or more of the Brothers of Vengeance seeking out Necromancers and Vampires. The Brother in command will then assess the threat, either eliminating the subject by themselves, with their battalion, or calling for additional support from the others of their order. When a Necromancer or Vampire Lord's Fortress is located, or makes their immediate or future genocidal plans towards Heraphax known, Heraphax will either make a preliminary strike in full force, or pull back all its population to itself to weather the storm.
History:
Heraphax was founded by the Brothers of Darkness, under the guidance of the Lord of Heraphax, from the ruins of a Human city just razed for being the base of an anti-undead cult. Realizing they had become what their enemies feared and they themselves loathed in their years of darkness, practicing dark arts and taking delight in the bringing of pain and suffering on the living, they turned away from their dark ways, keeping their name as a remembrance of what they had been and those who refused to turn from their Evil alignments. Repairing the cities defences, they raised those among the fallen populace with the necessary strength of will who consented to be raised, and buried those of their own and the livings fallen side by side, burrowing into the side of the mountain the city was built on to form an immense crypt. From the upper levels of this crypt do the Brothers of Darkness carry about their work, directing the minutiae of the cities running at the command of the Lord of Heraphax, and taking up the burdens of the city’s ruling in his absence. From its walls the Brothers of Vengeance stride forth at the head of Sentient Undead Armies, seeking out the Soulless Ones, the Necromancers, and the Vampires and their pets. The walls of Heraphax are of great height and thickness, wrought by magic and the skill of Undead Architects and Technomats of all races alike. Towers with steam, clockwork and magical defences stand guard over the city at all times, and amongst the Undead of Heraphax is said that not even a single blade of grass moves in the boundaries of Heraphax without the notice and approval of it’s technologically and magically aided sentries. It is a proud and young nation, especially by the standards of its citizenry, the oldest of whom have seen the rise and fall of entire empires. While very limited in those it will accept into its limits and citizenry, not one sentient living being has passed beneath its walls since its creation, but once raised into Undeath, any soul of nonevil alignment is welcomed into it. Its population is mainly former Human, but contains former Dwarves and Gnomes and Goblins, with fewer Orcs, Trolls, Ogres, Elves, and even Dragons.
Allies:
Heraphax has no formal allies, but has a tacit non aggression pact with the neighboring Human and Gnome nations it borders, and is looked apon with favour by the Good and Neutral Dragons.
Enemies:
Heraphax is in continuous state of war with the Vampires and the Forces of Chaos, although it rarely engages the latter if it can avoid it, as much of chaos magic renders the resurrection of the Fallen difficult in the extreme. The Brothers of Vengeance constantly seek out Necromancers and Hordes of the Soulless, and destroy them in their entirety apon every chance. Against the AntiUndead, Heraphax attempts to avoid confrontation, but will take to the field given provocation.
++MORTURI NOLUMNUS MORI++OMNISSIAH SAEVIO PROCUL VESTRI HIC++VOS ERO DEFAECO++NEX UT HOSTILIS DEUS OF MACHINA++