I'd like maybe a bit higher RF against RIPs. The way it is, they are powerful in very large numbers, and since this universe lasts less than 3 months (compared to xtreme which is over 2 years old) very few people can build so many... A slight increase in RF would make people combine their fleets a bit and stop the mobile turtles.
Re: [Implemented] New Ship: Lunar Guardian
#111You mean LG, right Zorg?
I'd like maybe a bit higher RF against RIPs. The way it is, they are powerful in very large numbers, and since this universe lasts less than 3 months (compared to xtreme which is over 2 years old) very few people can build so many... A slight increase in RF would make people combine their fleets a bit and stop the mobile turtles.
I'd like maybe a bit higher RF against RIPs. The way it is, they are powerful in very large numbers, and since this universe lasts less than 3 months (compared to xtreme which is over 2 years old) very few people can build so many... A slight increase in RF would make people combine their fleets a bit and stop the mobile turtles.
if yer gonna be stupid ya gotta be tough
