Re: Interactive Galaxy Menu Graphics

#21
We have tried this in BETA like a year ago. We even have the script ready. However, the idea was aborted because while it looks nice at first, it really makes gameplay a lot harder. It reduces time to find a foe, send a mission etc. It ends up really fustrating.

We could put it as an option though, although it would get a low priority.

Re: Interactive Galaxy Menu Graphics

#24
The Beta Testing was a year ago, however, and I'm sure we have a lot better ideas on how to get around those certain issues today. We're more prepared for it and I don't think having the B-Team try it out will hurt any.
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Re: Interactive Galaxy Menu Graphics

#30
Weresloth wrote:
Seth1483 wrote:imagine being trapped in a flooding tornado with lightning in the center of a planet covered in active volcanoes with no atmosphere in deep space and trying to escape quickly. thats about how busy they are
/sarcasm
Shut up Sloth, we're totally that busy. :P
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When people ask me plz because it's shorter than please, i feel inclined to respond no because it's shorter than yes...