
The problem was he had 11 or so moons at his main.. plus 10 colonies most with moons else where.. The hunt began..along with some moon popping.. However this 4 MD per/24hrs is a real killer.. I could not pop his moons quick enough (he replaced them all well within the 24hrs I had to wait..


Now figure this ZE with 3 of us popping his moons he still replaced them all yes he was able to replace 11 moons in 24hrs..

Today some 6 to 7 days later.. he slips up on a FS and his fleet lands without him being on line.. I was almost ready.. sent deut needed for the Recyclers and launched I only had enough deut on my colony to send about 1/2 my BC (Speed here was important) I had no idea if he would come online in time..

Once again IB showed team work and thanx guys for all your help... Though I agreed on the reduction of MD it was an error that enabled this not moon popping.. Also when I agreed to this reduction I did not realise the MD would be 4 per/24hrs in total. Per player would have been a much better idea... Or even a percentage..so if a player only had 2 moons you could not pop both giving them a chance.. etc..jmo.
The attacker has won the battle !
You receive 14807 units of Metal, 7632 units of Crystal and 22226479 units of Deuterium.
The attacker has lost a total of 70.280.000 units.
The defender has lost a total of 1.556.282.200 units.
A debris field containing 523.073.220 units of Metal and 452.864.100 units of Crystal has formed in orbit around the planet.
The probability of creating a moon is : 19 %
The attacker has won the battle !
You receive 7403 units of Metal, 3816 units of Crystal and 11113240 units of Deuterium.
The attacker has lost a total of 0 units.
The defender has lost a total of 0 units.
A debris field containing 0 units of Metal and 0 units of Crystal has formed in orbit around the planet.
all df collected.. GLOTR snowy.. it was fun..