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[Implemented] All ships/Max ships function for Jump Gates

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Bobrox2000
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Re: All ships/Max ships function for Jump Gates

#11 by Bobrox2000
It is a great idea. Its annoying to have to triple check every time to make sure you have the right amount of ships.
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Sadbutrue
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Re: All ships/Max ships function for Jump Gates

#12 by Sadbutrue
or just sending your fleet and leaving a nice portion of your ships behind... when you are about to say good night

thumbs up on the idea.
You can't stop me I'm on a boat!
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Rukai
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Re: All ships/Max ships function for Jump Gates

#13 by Rukai
/rukai yawns @ zorg.
http://aoalliance.page.tl/Home.htm
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Witchywoman
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Re: All ships/Max ships function for Jump Gates

#14 by Witchywoman
Rukai wrote:/rukai yawns @ zorg.

Rukai... this is not zorg's topic.... if you have a problem then email the webmaster, but do not spam someone's topic.
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Avon
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Re: All ships/Max ships function for Jump Gates

#15 by Avon
Yes, make the interface same as for fleet or at least add an All Ships tab.
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  • Mon Sep 14, 2009 2:08 am
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Zorg
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Re: All ships/Max ships function for Jump Gates

#16 by Zorg
Approved
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  • Wed Oct 14, 2009 1:25 pm
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Zorg
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Re: [Implemented] All ships/Max ships function for Jump Gate

#17 by Zorg
implemented
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  • Thu Nov 25, 2010 7:16 pm
Lodbrok
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Re: [Implemented] All ships/Max ships function for Jump Gate

#18 by Lodbrok
Thanks. This is a great improvement. ;)
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  • Thu Nov 25, 2010 7:22 pm
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Cypher
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Re: [Implemented] All ships/Max ships function for Jump Gate

#19 by Cypher
Not sure if this is me just being dozy :P

But where's the all ships button on the jump gate?

All I ever see is a long list of max buttons which when you click the lower ones the screen goes back to the top and you have to scroll down again to click the next max button...

If this part has not been implemented, can I suggest its added, It would help alot :D

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SPY
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Re: [Implemented] All ships/Max ships function for Jump Gate

#20 by SPY
agreed its only half way done.
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