Deut Consumption for Light Fighter

#1
Bug Title - Deut Consumption for Light Fighter(probably applicable to all the ships)
Bug Description - Deut Consumption of Light Fighter is not uniform around the universe. I was trying to estimate the deut consumption for ships and came across the fact that Light Fighters require 47D to perform 1 galactic hope to an adjacent galaxy regardless which ever system you travel to (no jump gate), whereas it can make a hope of max 199 systems within a galaxy that will cost 50D. Both calculations are done at maximum speed. This is surely a bug as one can send a fighter across galaxy, say from [2:200] to [1:*] or [3:*] (* is any system) but will not be able to send it to [2:1] or [2:400]. This violates radial span of ship range concept. Or the galaxies are intertwined.
How to repeat - From the fleet menu select 1 light fighter and try to send it to across galaxy up or down. Try to send it 199 systems away within the galaxy. It should show the same result.

Time it happened - Every time.
I use google chrome but surely it is not a browser issue.

[It might be the fact that I misunderstood galaxy design, if so please explain]

Thank you very much
Barbaric nomad causing P-A-I-N.

Re: Deut Consumption for Light Fighter

#3
Well, if that is so then the travel distance between galaxies may be explained but still it does not explain the uniformity of of distance from a system [x:y] to any point in the other galaxy. My point is even if the galaxy was closer to the start point the whole breath of the galaxy cannot be at uniform distance. It seems like without the jump gates we are traveling from point a to b with a fixed amount of deut expense.

Galaxy 1 [---------------------A---------------------------------------------------------------------------]
................................./.. \
.............................../...... \
............................./..........\
............................/.............\
Galaxy 2 [-------------X---~~//~~----Y--------------------------------------------------------------------]

According to my understanding it does not matter how far X and Y are apart it will cost the same amount of fuel to reach from A.
Barbaric nomad causing P-A-I-N.

Re: Deut Consumption for Light Fighter

#4
It is a very good point, when you look at the actual physics of it, it makes no sense whatsoever. I suppose it is done to save more calculations from the game engine or something like that, but it is kinda weird.

However, it is working as intended and not a bug, so i'll move this to General Discussion. Feel free to start a topic in Game Suggestions if you would like to see it changed.

Moved.

-Istalris-
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When people ask me plz because it's shorter than please, i feel inclined to respond no because it's shorter than yes...