Re: A discussion of missiles, economics, and good neighbors:

#21
SirDuction wrote:the only other points i want to make are that..
1/ moving your fleets is not defending.. lol its called "moving your fleets" or "running".. lol ;)
2/ making it known to the guys your fighting that profit is your aim when attacking them is always a bad call, they only need to focus on costing you as much as possible to win and thats what smaller guys go for most of the time, they dont try to win all out but try to catch stray fleets and bases that are not defended well, like with 1 CR and a few cargo ships.. ;)
Sorry, but those are probably two of the most WTF points I've read on the forums so far.

1. Moving your fleet isn't running. It's called fleet saving and what frigging idiot would let his fleet sit and take an incoming attack unless he were certain of a win??? I really hope you think and play that way. Just hunker down when a massive fleet comes your way. Please.

2. You're not playing for profit???? Jeebus frigging cripes. :lol:

The point Coolhand was making was that the fleet sent at him was massive overkill. It was one of the most pointless attacks I've seen made. Sending that many desstroyers over 70 systems was not only arrogant, but very fool hardy. Why? One word- ninja.

But that's another lesson I'm sure you'll learn and rather painfully at that.

I have to ask you an honest question- how long have you been playing?

I bet a safety probe wasn't launched either. heh.

Re: A discussion of missiles, economics, and good neighbors:

#22
i tell you what moving your fleet is NOT called... Defending.. lol ;)

come on now he was being hit back by smaller guys and have you never been a smaller guy on a game like this?? i have and i can tell you now that a lot of guys are quite happy with a costly victory as long as it costs the other guy a lot more.. lol

you'll find if the guild he's fighting has any kind of active membership they could have him moving those fleets around non stop until they catch them, at least thats what i'd expect of the smaller guilds, win big and lose small is they're aim.

and launching so far up galaxy's away from the best targets is almost always going to mean that he doesnt have the fleet up there to deal with 30 Destroyers, or else he'd have built some defence to go with them.. ;) (ninja?? i dont think so) lol

Re: A discussion of missiles, economics, and good neighbors:

#23
SirDuction wrote:its not arrrogant to use the right type of fleet in an attack that will ensure no losses, its the smart way to do things i think.. lol ;)

i'll have to say that i dont agree with Coolhands reasoning, if you are going to be a pirate and raid others for the profit then you dont get to choose how they will retaliate, just because you only punched him doesnt mean he cant kick you back, or shoot you in the head.. lol ;)
Not really my point. He (whoever "he" may be for purposes of the discussion) has the right to retaliate as he sees fit, true, but lobbing a boatload of missiles at a planet you either aren't planning to attack or don't need to missile to attack successfully is unwise because it will antagonize players beyond what simply attacking them would.
if you are an aggressive player then be sure not to leave any weak spots in your defences before making enemys or else you have nothing to complain about when they take advantage of them.. :)
But when they don't take advantage, they just appear to be being, for lack of a better way to put it, whiny. It sends this message of "I can't really do anything about what you're doing, but I'm going to lob missiles at you to irk you." It's like the kid in grade school that used to keep on insulting other kids, no matter how often he'd get slammed into the lockers.
the only other points i want to make are that..
1/ moving your fleets is not defending.. lol its called "moving your fleets" or "running".. lol ;)
2/ making it known to the guys your fighting that profit is your aim when attacking them is always a bad call, they only need to focus on costing you as much as possible to win and thats what smaller guys go for most of the time, they dont try to win all out but try to catch stray fleets and bases that are not defended well, like with 1 CR and a few cargo ships.. ;)
1 - of course it's a defensive strategy. He spent MUCH more in deuterium flying 30 destroyers 70+ systems, than he took in. I had no defenses (they having been earlier IPM'd to non-existence - his alliance-mates funded the rebuilding and then some), so he can't even claim to have "hurt me" in that regard. All he did is waste several thousand deuterium and a fleet slot for me to casually move out of the way.

He launched that mess at <25,000 resources, a couple large cargo ships, and 1 cruiser. It wasn't very profitable if it HAD hit. It's a foolish, wasteful attack.

2 - what possible other aim should you have in attacking somebody? Of course profit's the motivation. If I start attacking because I get off on inflicting misery or something, it's time to turn off the computer and go outside, y'dig? You're not going to "win all out" in this game; if you kill my entire fleet, I still have my mines and such and can still rebuild. There's no "winning" or "losing" in an absolute sense.

Yes, making profitable attacks and being unprofitable TO attack *is* absolutely all I care about. Not only because it's fun to do well, but because THAT is how you succeed in-game.
I got the rationale of a New York cop
I got the patience of a chopping block

Re: A discussion of missiles, economics, and good neighbors:

#26
Actually, at the time it happened both players were higher-ranked. The destroyer owner was a good 30 ranks higher.

I passed all three yesterday.

And to be honest, I rather would simply move my resources out of the way and go un-attacked than have to spend resources to fund a staggering defense. Defense rarely MAKES you any profit - it can just allow you not to be profited from. I'm not saying it has no purpose at all - I mean, even I sleep at some point - but the best defense in games like this is simply not being worth attacking, and there's more than one way to achieve that.
I got the rationale of a New York cop
I got the patience of a chopping block

Re: A discussion of missiles, economics, and good neighbors:

#28
1. Moving your fleet isn't running. It's called fleet saving and what frigging idiot would let his fleet sit and take an incoming attack unless he were certain of a win??? I really hope you think and play that way. Just hunker down when a massive fleet comes your way. Please.

2. You're not playing for profit???? Jeebus frigging cripes. :lol:

The point Coolhand was making was that the fleet sent at him was massive overkill. It was one of the most pointless attacks I've seen made. Sending that many desstroyers over 70 systems was not only arrogant, but very fool hardy. Why? One word- ninja.

But that's another lesson I'm sure you'll learn and rather painfully at that.

I have to ask you an honest question- how long have you been playing?

I bet a safety probe wasn't launched either. heh.
now thats quite arrogant i think.. lol ;)

and i raid for profit yes but i fight to do damage, i get more satisfaction from trashing a fleet than i do from raiding i'll have to admit. lol

you can test my ability anytime you like Slash OK.. :mrgreen: