In General I dont post any small hits but this was a interesting bit of story, I saw his fleets and launched on him but without a message or anything he moved
I had got his fleets last week as well when he left his fleets down for long time.
so I recalled my fleets. I had lanx on him so saw he has deployed his fleets to his another planet wrong move, since he has moon should have used the moon to move or for raids.
He never does always raiding from the planet in general. I waited for around 20 mins b4 making my move. timed my hit right on the dot of his reaching the another planet, if he was on he had chance of recalling which he did not do as he went off after the deploy it seems.
I waiting for him to recall if he has i was ready for the return location as well.
But What I see is he did not recall I had my main hit right on dot on him and my followups a sec just behind with rec following 20 secs behind to pick up all.
the result is as follows :
The attacker has won the battle !
You receive 2.500.000 units of Metal, 2.500.000 units of Crystal and 2.500.000 units of Deuterium.
The attacker has lost a total of 435.200 units.
The defender has lost a total of 66.998.500 units.
A debris field containing 21.202.620 units of Metal and 17.025.900 units of Crystal has formed in orbit around the planet.
The probability of creating a moon is : 19 %
follow ups went through as planned and Df collected in Full
GLOTR Coltunas and Good luck on re-buid
Re: Crusher (Pirates) Vs Coltunas (Cercetatorul) td 70m
#2very nice hit bro nice find
glad someone got him he kept dodging me
GLOTR Coltunas



Re: Crusher (Pirates) Vs Coltunas (Cercetatorul) td 70m
#4Can Any Mod Move this to Speed combat reports as by mistake posted in Mass

Re: Crusher (Pirates) Vs Coltunas (Cercetatorul) td 70m
#5There you are.

Noblesse Oblige 77 MP