Re: NPCs

#4
Non-player characters. Mostly to fight, but maybe occasionally to interact...

Besides REDACTED., I wish this'd be a space game to fight NPCs, not just other players. PvP isn't so much fun; it's not quite as much for me as it is for others. (And what other browser space games involve NPC combat?)

But hey, if we get to fight NPCs here, then this game would be better for a greater variety of players. Thanks. - Asheron

Re: NPCs

#5
1+ I agree i believe some players dont want to fight each other mainly because of these reasons (Points,Fleet,Mercs,Alliance awareness (I think you know what im talking about). it'd be great for new players too so they can get the hang of the game without so much risk
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Re: NPCs

#6
Asheron wrote: (And what other browser space games involve NPC combat?)
I would recommend doing some real research before making a claim like this, the concept does exist elsewhere. i won't go into detail, suffice it to say i have seen NPC combat elsewhere.

However, i am in favor of this idea, but next time just post in the original thread when you want to bring an idea back up. I know this has been suggested before
20 GP
The Trouble Maker
As Swift as the Wind that carries the Sand comes your DEATH

Omega Class Thank You to Devola/Gale for this super amazing sig.

Re: NPCs

#7
This game model has always been PvP focused and always will be, if you don't like it I think you are in the wrong place.
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When people ask me plz because it's shorter than please, i feel inclined to respond no because it's shorter than yes...

Re: NPCs

#9
not really deadspace, it could tie into the newbie missions if you think about it
20 GP
The Trouble Maker
As Swift as the Wind that carries the Sand comes your DEATH

Omega Class Thank You to Devola/Gale for this super amazing sig.