Re: hmmm miss something?

#21
The time attack ban was a fiasco as we confused our own time difference with servers (summer time, our difference is not +3 and not +2 as we had in mind). Not really our day it seems :(

Anyway, we checked all 3 universes for attacks during this time and there have been a few fleet losses. Any fleet losses of them that get reported, will be reversed of course.

Regarding Gozilla, its just humor. You worry too much about things that never happen.

Re: hmmm miss something?

#22
Now we have a few more bugs creeping into the game... Had a fleet on lanx...a 900 million DF. sent a colony to the same system... sent the BC for the MS... also sent a few mins behind the cargo's with resources to do Lunar base/Jump gate..plus enough deut to do the hit and collect the DF.. all as it should be a little tight on time but still able to do the hit if I get a moon quick enough... allies fire the MS..11 ms later the cargo's arrive... EMPTY.. the deploy mission reports say the resources were delivered... On the planet cargo's but NO resources.. I am screwed.


Had to stop the MS'..I had no time to send more resources to do this lanx hit... In fact my fleet was stranded...I did not have enough deut to fly anywhere if I had been launched on... Thank you ZE for another complete cock up.

After I reported the issue my resources where returned.. However no compensation for my lost time probes or anything.. ZE stated they cannot compensate based on assumptions. Yes big assumption the players moon had been popped (not by me) so they could not use a preloaded page to FS... For a player that has done several half bind lanx hits and so far 2 split second lanx hits...they tell me this would have been an assumption... in the same system.. Yea NOT...

The latest bug we have found is on the ESP probe... cost 100 metal=50 crystal 750 crystal and 50 deut=100 crystal..Total in crystal= 900... now if the same probe is lost in attack the df is 60 metal and 450 crystal..

but the same probe on an Espionage mission if lost will produce a DF of 1000 crystal.. this in fact is 100 more crystal than it cost to build.. eg. a gain of 100 crystal if done with 1k of probes 1k pure profit 100k probes and you have 100k crystal for nothing.. It has now been reported and should be fixed... but it is a bug and if you are found using...well you know the penalty..

Another bug reported a few days ago was on ship and defence building.. I would like to thank lowfatspread and DrLot.. for this exposure.. Both were able to build ships and defence without loss of resources.. In one case 70.000 plasmas... built before any resource taken. of course all was corrected after being reported..

My concern is that so many bugs errors and occurring some 3yrs into a game..spoiling what should be a clean running joy. I am still pissed that I loss so much resources because of such and issue without compensation...
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Re: hmmm miss something?

#23
The res not deploying whilst fleet does has been an issue for quite a while now....happened to me and a few alliance buds before.......more are stating it is still happening........ seems to me that is isn't as rare as reported before by Zorg and needs immediate attention.....losing a big hit (assumption lol......) is just rubbing it in imo.......as for the probe "bug" hopefully it hasn't been abused already but as you stated all bug abuse will be (hopefully) dealt with accordingly.......

Re: hmmm miss something?

#24
Zorg wrote:The time attack ban was a fiasco as we confused our own time difference with servers (summer time, our difference is not +3 and not +2 as we had in mind). Not really our day it seems :(

Anyway, we checked all 3 universes for attacks during this time and there have been a few fleet losses. Any fleet losses of them that get reported, will be reversed of course.

Regarding Gozilla, its just humor. You worry too much about things that never happen.
Yet when I comply with ZE rules and hit a fleet down way passed the 4+hr grace given...That was not the hr early it was 30 mins after the original time. However it is reversed...When I could not log in I tried and tried till I could...and to be honest The player in question fleet was not down for all of that time... it appeared well after I was able to log in... So they shouts foul due to server issue... this is an assumption he would have been on time to save his fleet yet ZE will not compensate me due to an assumption... seems they want it both ways... as long as it is in their favour.. You play according to the rules ZE set only for them to move the goal post after the event... so to coin your words a fiasco is an understatement
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