Resource Hideout
Posted: Fri Mar 30, 2012 2:01 pm
This is one old suggestion, I tried to find the original post but could not, so here I post it again.
There has been some changes in game play style recently. Ever since the update on ranking system, more active players have been raiding the poo poo out of inactives and smaller players. I've noticed some people will attack for resources under 1 million.
Resource hideout is a feature in many online empire-building/strategy games. I have never used it, even if in other games simply because, if you are active enough, or big enough, you don't need it.
However due to the recent changes, I think resource hideout is a building that should be implemented, solely for the purpose of protecting newer players. This allow them to keep some resources in case they get raided before they could learn the game.
Key point though, the amount that can be hidden is low compare to higher levels. so maybe along the lines of:
lvl 1 - 200,000
lvl 2 - 300,000
lvl 3 - 400,000
lvl 4 - 500,000...etc
cost would be doubled each level, lvl 1 20k, then 40k, 80k, 160k, 320k, 640k, 1.28kk, 2.56kk, 5.12kk...as you can see soon the cost will not worth it to build more level. most people would only afford 11 or 12 levels, at which you can hide 1.2m or 1.3m resources. your daily production would be soon more than that.
Hideout space is similar to cargo space, so it's not 200,000 for each type of resource, but 200k total. Higher level players don't need this, but new players can benefit from this, until they become more active.
There has been some changes in game play style recently. Ever since the update on ranking system, more active players have been raiding the poo poo out of inactives and smaller players. I've noticed some people will attack for resources under 1 million.
Resource hideout is a feature in many online empire-building/strategy games. I have never used it, even if in other games simply because, if you are active enough, or big enough, you don't need it.
However due to the recent changes, I think resource hideout is a building that should be implemented, solely for the purpose of protecting newer players. This allow them to keep some resources in case they get raided before they could learn the game.
Key point though, the amount that can be hidden is low compare to higher levels. so maybe along the lines of:
lvl 1 - 200,000
lvl 2 - 300,000
lvl 3 - 400,000
lvl 4 - 500,000...etc
cost would be doubled each level, lvl 1 20k, then 40k, 80k, 160k, 320k, 640k, 1.28kk, 2.56kk, 5.12kk...as you can see soon the cost will not worth it to build more level. most people would only afford 11 or 12 levels, at which you can hide 1.2m or 1.3m resources. your daily production would be soon more than that.
Hideout space is similar to cargo space, so it's not 200,000 for each type of resource, but 200k total. Higher level players don't need this, but new players can benefit from this, until they become more active.