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ABSOLUTE NOB PROTECT
Posted: Tue Dec 20, 2011 4:37 pm
by AVENGERspeed
i know what this thread will produce- but there is a need for something like this to bring some life back to this game. and this can be easy adapted to not make supernobs- fleet revealing even if in air- the hide my fleet if i am under 100k so that i will not go above 100k and the hide my fleet points is useless- only nob moves it is impossible to claim to have no fleet when you have 1k raids and it is a game stall to try and stay under the nob protect because it only gives birth to a useless type of players- that imo are the greatest bug this game has.
absolute nob protect would balance the game as it should be balanced.
and if the 50 mil players can give me a reason against this other than they losing farms im waiting
but i would like to know what you think about this
more players from all the unis state their ideeas
Re: ABSOLUTE NOB PROTECT
Posted: Tue Dec 20, 2011 5:04 pm
by Desert_Reaper
It's already been suggested, and i believe rejected by the player base. the purpose of protection is to give time to learn the game in relative peace before going out into the ranks of the veterans. If someone hides under protection, big deal, if they want to get better stuff they will eventually pass 100k permanent points. If you have absolute noob protection, then you can't challenge yourself at say 200k points by going against someone with far more than 1 million points.
And if there was absolute protection, then everyone would take the hit because there would be less targets to raid.
So in conclusion, absolute noob protection is not a sensible idea, at the most, MAYBE raise it to 50k on other servers and reduce x to 50k.
Re: ABSOLUTE NOB PROTECT
Posted: Tue Dec 20, 2011 5:20 pm
by AVENGERspeed
perhaps that is a good ideea but the absolute nob protect will help in the development of the game and only skill would matter then not points
Re: ABSOLUTE NOB PROTECT
Posted: Tue Dec 20, 2011 6:49 pm
by Desert_Reaper
not really mate. Look at things from all the angles, absolute protection would REDUCE the need for skill
Re: ABSOLUTE NOB PROTECT
Posted: Tue Dec 20, 2011 6:54 pm
by neoshagrath
I heard some time ago that sooner or later even fleets in air will be added to fleet points.
Re: ABSOLUTE NOB PROTECT
Posted: Wed Dec 21, 2011 12:54 am
by -Death-
So what you are saying is PK was a noob for using the hide in protection for better part of a year when he started?..true story ask em

Re: ABSOLUTE NOB PROTECT
Posted: Wed Dec 21, 2011 2:28 am
by Desert_Reaper
I could call PK a noob but it wouldn't mean a dang thing lol, he's a powerhouse
Re: ABSOLUTE NOB PROTECT
Posted: Wed Dec 21, 2011 4:14 pm
by DuctTape
what about making attack zones where you can attack 3 levels higher & lower than you are.
lvl 1 10 k
lvl 2 20 k
lvl 3 40 k
ect
Re: ABSOLUTE NOB PROTECT
Posted: Wed Dec 21, 2011 4:16 pm
by Desert_Reaper
you'll have to define levels
Re: ABSOLUTE NOB PROTECT
Posted: Wed Dec 21, 2011 4:32 pm
by DuctTape
ok hows this, fleet points will stay the same as they are now.
total points ( Building, Research & Fleet if you want to add them)
level 1 0 to 299 points
level 2 300 to 999 points
level 3 1k to 2499 points
level 4 2.5 to 4999 points
level 5 5k to 9999 points
level 6 10k to 17,999 points
Etc.
we do that up to level 20 or so & then it is open season on all above that. so a level 20 can only attack a level 17 or higher.