DF Defender/ Interceptor
Posted: Wed Oct 26, 2011 4:57 am
With the size of debris fields increasing also comes with the risk of DF thieves, reducing profits greatly empires across the universe sought ways to protect their plunder. AS well as the need to protect DF's came the need to quickly eliminate enemy recyclers and steal larger amounts of your enemies plunder. The evolution of the DF defender and the DF Interceptor became crucial to all successful empires.
DF Defender
The DF Defender was engineered to protect large debris fields from enemies. An empire will send the DF Defender pre-attack to where an impending attack will occur, sent to X:XXX:XX DF, the DF Defender will hold position from 1-6 hours firing on enemy recyclers as well as firing on the DF Interceptor.
Requirements
Shipyard Level 15
Zorg Physics Level 5
Hyperspace Engine Level 11
Cost
20,000 Metal
10,000 Crystal
2,500 Deuterium
Stats
Structure 30,000
Shield 500
Attack 750
Cargo 1,000
Base Speed 4,000
Fuel Consumption 750
Rapidfire Against
DF Interceptor 10
Solar Satelites 50
Recyclers 100
Rapidfire From
Battlecruiser 10
Deathstar 100
DF Interceptor
The evolution of the DF Interceptor came about as empires seen the size of debris fields increase dramatically. With this ship came the ability for professional DF thieves to quickly snuff out enemy recyclers while collecting debris at the same time. Each DF Interceptor can recycle 15,000 units.
Requirements
Shipyard Level 16
Zorg Physics Level 5
Impulse Engine Level 15
Cost
25,000 Metal
15,000 Crystal
5,000 Deuterium
Stats
Structure 20,000
Shield 350
Attack 500
Cargo 15,000 Units
Base Speed 4,500
Fuel Consumption 450
Rapidfire Against
Recyclers 50
Satelites 50
Rapidfire From
DF Defender 10
Deathstar 75
This is my first attempt at creating a new ship so may need some adjustments.
But with this ship will come the need for fleeters to step their game up as far as recycling DF's or build enough DF defenders to ninja incoming recs and interceptors. Adding another way to ninja fleet.
I dont know let me know what ya think.
Don't be too harsh as I may cry a bit.
DF Defender
The DF Defender was engineered to protect large debris fields from enemies. An empire will send the DF Defender pre-attack to where an impending attack will occur, sent to X:XXX:XX DF, the DF Defender will hold position from 1-6 hours firing on enemy recyclers as well as firing on the DF Interceptor.
Requirements
Shipyard Level 15
Zorg Physics Level 5
Hyperspace Engine Level 11
Cost
20,000 Metal
10,000 Crystal
2,500 Deuterium
Stats
Structure 30,000
Shield 500
Attack 750
Cargo 1,000
Base Speed 4,000
Fuel Consumption 750
Rapidfire Against
DF Interceptor 10
Solar Satelites 50
Recyclers 100
Rapidfire From
Battlecruiser 10
Deathstar 100
DF Interceptor
The evolution of the DF Interceptor came about as empires seen the size of debris fields increase dramatically. With this ship came the ability for professional DF thieves to quickly snuff out enemy recyclers while collecting debris at the same time. Each DF Interceptor can recycle 15,000 units.
Requirements
Shipyard Level 16
Zorg Physics Level 5
Impulse Engine Level 15
Cost
25,000 Metal
15,000 Crystal
5,000 Deuterium
Stats
Structure 20,000
Shield 350
Attack 500
Cargo 15,000 Units
Base Speed 4,500
Fuel Consumption 450
Rapidfire Against
Recyclers 50
Satelites 50
Rapidfire From
DF Defender 10
Deathstar 75
This is my first attempt at creating a new ship so may need some adjustments.
But with this ship will come the need for fleeters to step their game up as far as recycling DF's or build enough DF defenders to ninja incoming recs and interceptors. Adding another way to ninja fleet.
I dont know let me know what ya think.
Don't be too harsh as I may cry a bit.
