The subject says it all.
I was looking for a high rank fleeters ships and was about to give up. Then I remembered that he may have sent his fleet to a moon of a player under 10K .
I had a friend (under 10K) probe the planets and moons of this player that was under 10K and found the fleeter's fleet in ACS Defend.
Fri 4 Feb 2011, 22:16:12 Headquarters Espionage Report
Raw Materials Colony [X:XXX:X]
Metal 106.572 Crystal 63.760
Deuterium 39.489 Energy 0
Fleet
Reinforcements
Large Cargo Ship 27450
Elite Cargo 9
Death Star 230
Small Cargo Ship 1
Light Fighter 33883
Heavy Fighter 197
Cruiser 89
Battleship 29113
Colony ship 53
Recycler 16932
Espionage Ship 38700
Destroyer 87
Battlecruiser 25000
Lunar Guardian 2000
Defenses
Buildings
Robot Factory 2 ACS Depot 1
Research
Computer Technology 2 Energy Technology 1
Combustion Engine 1 Impulse Engine 3
Attack
Simulate
Probability of the destruction of the fleets intelligence : 0 %
My suggestion is that if you are under 10 K points and are in Noob protection, you should not be able to provide safe haven to high rank fleeters. In this case, it appears that the player in Noob status was setup just for this purpose, which I believe is not right. Notice, there are no buildings except the ACS Depot and Robot Factory. Each of the players planets are constructed just like the one above, and each has a moon.
This lends to make me think that this is just a second account of that high rank fleeter. And that is against the rules of having multiple accounts.
Re: High rank fleeters should not ACS Defend players under 1
#2I have to agree with this, the player cant be found on lanx ever, as long as they use these moons from a player in noob protection. Its hard to find a player fleet saving to an inactive moon, and impossible to find on fleet saving to a player in noob protection. There should be something against this that would keep these players from eternal safety.

Re: High rank fleeters should not ACS Defend players under 1
#3hi guys....srry but i strongly disagree with u on this one,i think u should b able to acs defend players under 10k...i have allince mates...well 1 anyway thats under 10k and id like to be able to help her if she needed a acs defend....u mean to tell me with ur 1000 rips u cant find fleets?come on any time someone finds a way to fs saftly one of the ppl with top 10 fleets crys about it....srry my opion,if ur a good fleeter it doesnt matter where are how someone fleetsaves if ur good u can find it without having to ask zorg to change more aspects of the game for you....if u think his is multi playing report it.and u can do it also so its not like its unfair to u,the problem u guys have is that since u have more rips and ships then everyone else u really dont need to fs so u think if someone comes up with a way to stay safe u got to run to zorg for rule changes...im not aiming this at anyone just saying i think it should b left the way it is.....and as a side note all players under 10k has to reach 10k sometime or go inactive and if the dont go ia and dont hit 10k report them for susipion of multi playing duh 

what makes a man a man,is not how he starts stuff....but how he finishs it
Re: High rank fleeters should not ACS Defend players under 1
#4that makes littles sense for being a good fleeter, even the best fleeter in the world cant find a fleet that is hidden behind a players moon thats under 10k

Re: High rank fleeters should not ACS Defend players under 1
#5I had a friend (under 10K) probe the planets and moons of this player that was under 10K and found the fleeter's fleet in ACS Defend.TheLegendRjsturgill wrote:that makes littles sense for being a good fleeter, even the best fleeter in the world cant find a fleet that is hidden behind a players moon thats under 10k
Fri 4 Feb 2011, 22:16:12 Headquarters Espionage Report
Raw Materials Colony [X:XXX:X]
Metal 106.572 Crystal 63.760
Deuterium 39.489 Energy 0
Fleet
Reinforcements
Large Cargo Ship 27450
Elite Cargo 9
Death Star 230
Small Cargo Ship 1
Light Fighter 33883
Heavy Fighter 197
Cruiser 89
Battleship 29113
Colony ship 53
Recycler 16932
Espionage Ship 38700
Destroyer 87
Battlecruiser 25000
Lunar Guardian 2000
Defenses
Buildings
Robot Factory 2 ACS Depot 1
Research
Computer Technology 2 Energy Technology 1
Combustion Engine 1 Impulse Engine 3
really?dident he post he had a friend find the fleet he even put all the ships down so yeah i say he found it....sryy i just dont agree
what makes a man a man,is not how he starts stuff....but how he finishs it
Re: High rank fleeters should not ACS Defend players under 1
#6he had a friend find the fleet, it cant be touched since it was found in noob protection

Re: High rank fleeters should not ACS Defend players under 1
#7true but if he has his friend probe there all day he can tell when it leaves acs then by doing pre math calcalations and a lil luck he can still get the ninja
what makes a man a man,is not how he starts stuff....but how he finishs it
Re: High rank fleeters should not ACS Defend players under 1
#8little hard to do premath calcs when you have no idea where it came from, how long it was fs for, or anything

Re: High rank fleeters should not ACS Defend players under 1
#9lol srry forgot all that stuff....but i still say yes to defending lower players its more allainces out there thats not giantly made off rips and bc and they have lil players and true yes some of the bigger players are abusing it in a way,but i think its important that allainces has the choice to defend allaince mates under 10k....maybe make it where u cant acs non allaince mates under 10k?...or stop giving moons to players under 10k
what makes a man a man,is not how he starts stuff....but how he finishs it
Re: High rank fleeters should not ACS Defend players under 1
#10so lets go with this, you cant fleetsave to a low members moon, unless they are a member of your alliance
