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a broken shell

Posted: Wed Oct 10, 2012 7:04 am
by PERSIAN
i think it might be good if we can prevent being def bashed.
giving one zorg ruby to turn off defense systems, and one another to turn it on any time we want might be good eh?

Re: a broken shell

Posted: Wed Oct 10, 2012 4:53 pm
by Flapper
This sounds strange, but I kind of like it. I'm not sure it should cost a ruby, but maybe.

It's basically a way of FSing your defenses. There should be some cost. Maybe x deut per def point and it's all or nothing?

Re: a broken shell

Posted: Thu Oct 11, 2012 3:27 am
by Desert_Reaper
I'm gonna have to say no to this, defense bashing is pretty well regulated by the opinions of the community as it is. Giving the option to just turn defense off would kinda defeat the purpose of them

Re: a broken shell

Posted: Thu Oct 11, 2012 3:30 am
by Doomrager
AHAHAHA oh god for a second there I thought you actually mean't peoples opinions stop D bashing...AHAHAHA...What a joke.

Kindly refrain from making rude remarks outside of UoH. Warning Issued-DR

Re: a broken shell

Posted: Thu Oct 11, 2012 9:36 am
by PERSIAN
I'm not a turtle but i know it hurt alot when you see a larg fleet of rip's are coming to destroy what you earned in month's... And you cant do any thing... Its not fair.

Re: a broken shell

Posted: Fri Oct 12, 2012 3:03 am
by Nuada
Desert_Reaper wrote:I'm gonna have to say no to this, defense bashing is pretty well regulated by the opinions of the community as it is. Giving the option to just turn defense off would kinda defeat the purpose of them

Entirely too many give slightly less than a congested and drippy sneeze for the whiffs of the community, sorry to say.

Re: a broken shell

Posted: Tue Oct 16, 2012 6:33 pm
by Desert_Reaper
Persian wrote:I'm not a turtle but i know it hurt alot when you see a larg fleet of rip's are coming to destroy what you earned in month's... And you cant do any thing... Its not fair.
On the contrary, from what i've seen it is actually pretty fair. A lot of defense bashing is done with the aim of punching through to your resources, plus it's not like all of your defense is permanently wiped out, 70% of destroyed defenses will regenerate automatically. Not only that, but in my years here in ZE I have noticed that most defense bashing occurs during a war. And on top of all that, there is such a thing as ACS Defend, if you see the RIPs coming then that gives you SOME time to muster a defending fleet to ninja the attack.

So again, having the option to turn off defenses is pointless and will just take away from the challenge of the game. Plus it would not really make sense to turn off defense, since it would still be physically present and therefore targetable.
Flapper wrote:It's basically a way of FSing your defenses. There should be some cost. Maybe x deut per def point and it's all or nothing?
I'll also say no to this concept as well, it wouldn't make any sense to be able to move ground based turrets (and shield domes) back and forth like that, since they are massive structures.

If you really don't like losing defense that much, you've basically got 2 options: 1. don't bother trying to turtle 2. build up your shipyards and nanite factories. Just for concise reference, bear in mind that standard server is the slowest out of all the unis, so naturally it will take longer to rebuild there

Re: a broken shell

Posted: Tue Oct 16, 2012 7:23 pm
by PERSIAN
It just give option to heavy fleeters to bully... Imagine some one like Gozar(just a sampel) send you a fleet of 5k rips, although i'm sure he have more than 10k!
Who have enough LG's to defend you?... If they want resources, they can have it with less trouble if there is no defense... turning off can be some thing like hideing your turrents in their under ground bases...
But i see you have a point too,cause def bashing is a part of the game now... So what if we have this option only for our homeworld?

Re: a broken shell

Posted: Tue Oct 16, 2012 9:25 pm
by Sprog
No profits left on planet would 99% of the time mean no attack...simple as that. The 1% this doesn't apply to is when you actively insult someone and encourage d/b. Your choice :D

Re: a broken shell

Posted: Tue Oct 16, 2012 9:28 pm
by Desert_Reaper
Persian wrote:It just give option to heavy fleeters to bully... Imagine some one like Gozar(just a sampel) send you a fleet of 5k rips, although i'm sure he have more than 10k!
Who have enough LG's to defend you?... If they want resources, they can have it with less trouble if there is no defense... turning off can be some thing like hideing your turrents in their under ground bases...
But i see you have a point too,cause def bashing is a part of the game now... So what if we have this option only for our homeworld?
That sounds much more feasible, although I forgot to mention there is also the bashing rule, which states that unless war has been declared, you are not allowed to attack a single location more than 5 times.

@ Sprog, yep, i pointed that out in more general terms