Re: Fleet Docking Cost

#11
IF I may ask.. would SPY clear up a small doubt.

How have you calculated the amount required for docking again?

How have you calculated the (50,000*2) and (50,000*1) factor?
What should I do? Risk my life fighting you, or watch how you're killing everyone? I would turn around.. walk away.. never care, but that... would just make me a Human.
We both know, HUMAN I AM NOT!!

Re: Fleet Docking Cost

#12
chuck_da_reaper wrote:the cost is not my issue but might be for smaller players
please go through the screen shot if you wanna have a vibe on what would be the cost for small fleeters.

the fleet composition i gave is a moderate size fleet. so it is above average. for smaller fleeters the cost will be significantly lower.

what you all are nagging about is that you will have to pay up the extra amount which is really low. thanks for support on your comment choke you have seen through the logics.

current the practice is to leave deut on your moon or planet so that u can launch fleet. someone posted a comment about primery fleet and secondary fleet. if your primary fleet is a transport one you dont need to worry about it at all.. it is always flying around so no docking cost. about secondary fleet (for ppl who take raiding and fleeting as secondary business) the cost of fleeting is 15th of your hourly raid. so the cost of leaving fleet docked will cost you 1 raid at best 2. and for bigger fleeters well they can crash a fleet or keep their fleet flying around.

what you are all nay sayers are posting as argument is i am asking for a more secured fleeting practice which you already do with the flight deut cost. you pay up for it in advance. if you are leaving your fleet for more than 59 mins from the last rank update, you will get to pay up the maintenance fly out on 59th u are safe in my book. same goes for the next 59 mins.

we have seen too many players leaving fleets laying around just because they are lazy and when they get attacked tehy nag about stuffs that really makes no sense at times.

we have seen good players teachers trying to teach fleet saving but in the end they all just go in the one ear out the other. everything fails. but the game its too open to let them falter. what is a game without some challenge?

and dont tell me about not being able to launch without payment its only if you were sitting ducks for more than 1 hour. that is highly unlikely if u really are a good fleeter.

Unholy wrote:IF I may ask.. would SPY clear up a small doubt.

How have you calculated the amount required for docking again?

How have you calculated the (50,000*2) and (50,000*1) factor?
the factor is just a trial and error process. i have actually started to put the rate for every 1000 structure point but it was too much for any player. then adjusted it to match 10.000 20.000 50.000 and 100.000 i found that 50.000 is a range that i can accept at any stage of the game.

it was rather simple :)
Barbaric nomad causing P-A-I-N.

Re: Fleet Docking Cost

#13
God_of_Death wrote:its a dumb idea period
Please, no idea is dumb if it is put to discussion.

I for one do support this idea AS LONG as it is applied to a new server first/only. I would be willing to try it out there, but I am worried that it could have a negative impact on players with established accounts on current servers.

+1 for me to try it out on a new/beta server.

Re: Fleet Docking Cost

#14
The concept of Fleet Save is simple... don't be parked at server update...don't be parked if you are not at computer... no amount of Cranial Fornication will make it any easier to learn... Players either take the time to keep their fleet.. or they don't. it also doesn't matter what style you play.. half of nothing is always nothing..
so if you manage your account.. you are fine... if not... then you are playing the wrong game for you.
so I am a no for this idea. :think:
MY KARMA RAN OVER YOUR DOGMA

MASTERS OF CHAOS-Extreme

Re: Fleet Docking Cost

#16
new server maybe but you cant impose something like this on old servers.The big fleeters are resisting the idea for multiple reasons but to me if you take all the deut cost out of building ships and/or all it to be recovered in crashes i wouldn't care.To create the idea just because you are tired of seeing fleets sit well..that is why acs attack was created.To many people are chicken to lose ships or a battle in such a launch then cry cause noone crashed them when they could.Cant force fleeters to choose a different path nomore then you can force miners to fleet.

Re: Fleet Docking Cost

#17
Okay, so I ran a few calculations as per your formula SPY.

I took LG into consideration knowing it is the most widely used ship by big fleeters.

So 1 LG has structure points = 120,000.

Consider a Big fleeter has 50,000 of those.

Total points = (120,000*50,000) = 600,000,000

Now - as per your trial and error method, taking 50,000 as the divisor:

The hourly cost for docking ONLY 50,000 LGs would be

Crystal = (600,000,000/50,000) * 2 = 240,000 units.
Deuterium = (600,000,000/50,000) * 1 = 120,000 units.

These are only for LGs.. I'm sure there a huge number of different ships too.. like Recs, RIP, Dests, EC and BC.

If you'd sum all of them up.. the cost would be really (REALLY!) high.
And given the fact that it is an hourly demand..
I'd give it a NO.

But I really appreciate your work SPY.. neatly presented and explained.





My Suggestion?
- The docking be only needed when the fleet arrives from any mission. Be it FS, ACS Def or simple raid.
- The cost will only be applied to the ships that were sent on a mission.
- Almost everyone Fleet saves once a day (I know the VERY big fleets just stay on ground unmoved untill sent for a raid or fleet crash) so docking would be done once everyday for each and every ship which is more then enough in my opinion. No ship needs to be cleaned and repaired on hourly basis (as suggested in the initial idea). It only needs to be taken care of when it returns from a specific mission.
- As I mentioned earlier, the big fleeters don't FS, but I'm sure they still raid the inactives and every now and then use the little bit from their mammoth sized ship for crashing someone else's fleet or cracking up a shell, so there too, they'd have to pay once the fleet arrives from the mission.

Repeat it again: Docking be only done to ships which were sent for some mission, not all.
What should I do? Risk my life fighting you, or watch how you're killing everyone? I would turn around.. walk away.. never care, but that... would just make me a Human.
We both know, HUMAN I AM NOT!!

Re: Fleet Docking Cost

#19
Like I said, only for the ships that were sent on the mission.
If you send 1 EC and 20 BC for the raid on an inactive.. it won't cost you much.
Your raid will remain profitable.
What should I do? Risk my life fighting you, or watch how you're killing everyone? I would turn around.. walk away.. never care, but that... would just make me a Human.
We both know, HUMAN I AM NOT!!
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