Fleet save your ships and resources. Learn how to play the game. Stop fishing for ways to not be attacked. The threat of being attacked is the heart of this game and it doesn't matter how you suggest it, you will always get a negative response from the playerbase when your suggestion's all revolve around taking the Player vs. Player aspect out of it. -1
As far as Zorg's suggestion of cloaked satellites, I find the idea somewhat intriguing. But, I have to agree with Istalris, it would probably be better to put the development time toward something more essential to the advancement of this game.
Re: May we please have cloaking satellites for our planets?
#12Asheron....*sigh*.......All of the ideas (or atleast 95% of the ideas) your suggesting take a huge chunk out the core of Zorg Empire it is a war game if you dont want to be attacked start fleetsaving and staying unprofitable.

Re: May we please have cloaking satellites for our planets?
#13Player protection exists already to protect those currently too weak in terms of fleet to sufficiently fleetsave.
Build deuterium mines sufficient to your fleetsaving strategies, and you should not require protection beyond.
Should your concern be that your planets are raided for resources you cannot recover fast enough with your cargo ships, become unprofitable. It should not require that many defences for the deuterium cost of a raid to eclipse the reward from raiding your mine output.
Pertaining to satellites, I can envision a need for cloaking only to such point as you need an ample enough amount of sats for graviton. Here, the solution is to build nanites of sufficient level to spam instantaneously.
Build deuterium mines sufficient to your fleetsaving strategies, and you should not require protection beyond.
Should your concern be that your planets are raided for resources you cannot recover fast enough with your cargo ships, become unprofitable. It should not require that many defences for the deuterium cost of a raid to eclipse the reward from raiding your mine output.
Pertaining to satellites, I can envision a need for cloaking only to such point as you need an ample enough amount of sats for graviton. Here, the solution is to build nanites of sufficient level to spam instantaneously.
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Ní féidir maraigh tú an Dullahan
Níl luibh ná leigheas in aghaidh an bháis.

Ní féidir maraigh tú an Dullahan
Níl luibh ná leigheas in aghaidh an bháis.

Re: May we please have cloaking satellites for our planets?
#14the problem is he has good mines, he checks his account maybe once a day, and he has little to no defenses......and he has complained repeatedly about being attacked. LolNuada wrote:Player protection exists already to protect those currently too weak in terms of fleet to sufficiently fleetsave.
Build deuterium mines sufficient to your fleetsaving strategies, and you should not require protection beyond.
Should your concern be that your planets are raided for resources you cannot recover fast enough with your cargo ships, become unprofitable. It should not require that many defences for the deuterium cost of a raid to eclipse the reward from raiding your mine output.
Pertaining to satellites, I can envision a need for cloaking only to such point as you need an ample enough amount of sats for graviton. Here, the solution is to build nanites of sufficient level to spam instantaneously.
Dozens of players have suggested solutions to his complaints, but time and time again he ignores them. Asheron is a lost cause.

Re: May we please have cloaking satellites for our planets?
#15C'mon, youre eating this guy up... it takes time for everyone to learn the game.
Asheron, i guess its better for you to play standard server. you can avoid being attacked by logging in once in a day or even once in two days.
Asheron, i guess its better for you to play standard server. you can avoid being attacked by logging in once in a day or even once in two days.
fearless~
“Yesterday I was clever, so I wanted to change the world. Today I am wise, so I am changing myself.” -Rumi

Re: May we please have cloaking satellites for our planets?
#16Why do i feel as he is another Devante but not as much of a kiss up

Re: May we please have cloaking satellites for our planets?
#17Devante?
fearless~
“Yesterday I was clever, so I wanted to change the world. Today I am wise, so I am changing myself.” -Rumi

Re: May we please have cloaking satellites for our planets?
#18deadspace stay on topic please.
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The Trouble Maker
As Swift as the Wind that carries the Sand comes your DEATH
Omega Class Thank You to Devola/Gale for this super amazing sig.
The Trouble Maker
As Swift as the Wind that carries the Sand comes your DEATH
Omega Class Thank You to Devola/Gale for this super amazing sig.
Re: May we please have cloaking satellites for our planets?
#19Nuada wrote:
Pertaining to satellites, I can envision a need for cloaking only to such point as you need an ample enough amount of sats for graviton. Here, the solution is to build nanites of sufficient level to spam instantaneously.
Build some bigger mines. Then you may be able to "envision" a need for an ample amount of satellites to be cloaked. That being said, I have already stated that imo the development teams time is better utilized elsewhere.
Re: May we please have cloaking satellites for our planets?
#20If you need THAT many sats to power your mines, you're mining on some very cold planets.jonnytman wrote:Build some bigger mines. Then you may be able to "envision" a need for an ample amount of satellites to be cloaked. That being said, I have already stated that imo the development teams time is better utilized elsewhere.
In that case, why not go for the reactors and improve energy tech?
Ní mar a shíltear a bhítear.
Ní féidir maraigh tú an Dullahan
Níl luibh ná leigheas in aghaidh an bháis.

Ní féidir maraigh tú an Dullahan
Níl luibh ná leigheas in aghaidh an bháis.
