Does anyone have any second thoughts against instantaneous construction? Would it be unfair for some other players who have a while to reach those capabilities?
Anyway, how about instead of 00h 00m 00s, we see 00h 00m 00s 500ms, if, say, the nanite factory doubles the construction speed of a ship from 01s?
Moreover, if the timestamps appear too long, we could remove the "h" and "m" figures if they are already zero. If the "s" figure is already zero, we remove it too and only put in "500ms."
(Of course, it keeps halving again with every new nanite factory: 250ms, 125ms, etc.)
Re: Milliseconds to construct. Instantaneous might be too...
#2I like the instant build. Nanites at that level are expensive enough to make it fair.
Outside the box? What box?
Re: Milliseconds to construct. Instantaneous might be too...
#3Agreed flapper.
20 GP
The Trouble Maker
As Swift as the Wind that carries the Sand comes your DEATH
Omega Class Thank You to Devola/Gale for this super amazing sig.
The Trouble Maker
As Swift as the Wind that carries the Sand comes your DEATH
Omega Class Thank You to Devola/Gale for this super amazing sig.
Re: Milliseconds to construct. Instantaneous might be too...
#4I think everyone is in agreement
This idea is -1

This idea is -1

Re: Milliseconds to construct. Instantaneous might be too...
#5If instant gratification happens too often in real life, wouldn't you want something else after a while?
Re: Milliseconds to construct. Instantaneous might be too...
#6Nanites double in cost every level, so it's pretty balanced
20 GP
The Trouble Maker
As Swift as the Wind that carries the Sand comes your DEATH
Omega Class Thank You to Devola/Gale for this super amazing sig.
The Trouble Maker
As Swift as the Wind that carries the Sand comes your DEATH
Omega Class Thank You to Devola/Gale for this super amazing sig.