Protection Change

#1
Hi.
I would like to suggest that you take steps to help the newer players grow.
I suggest that you remove the 10k points protection system and instead implement a system only dependent on points.
I mean, I've been.. and still am being attacked by players whose points are way over 200-250k mark and I've merely crossed 10k.
This is just ridiculous honestly.
And moreover these players at the top have a NAP among themselves, its like the rich gets richer and the poor poorer.
If it stays this way.. I'm afraid you're going to lose a lot of players.
These big guns don't let others stablize.. its like they are waiting for us to cross 10k mark and become their food.
I read the forums and am also aware of the fleet count in air, that's okay, but
I say you set up a limit of being able to hit players who are in range of 1/2 your points.

One of the reasons why there are a lot of in-actives can be this reason as well.. tired of being hit by way stronger players and you hardly rebuild.. you get hit again.

My friends have also been hit and they're on verge of leaving.. just waiting to see if this affects.

Re: Initial thoughts

#2
Already been suggested Mokho, and it's not going to happen anytime soon. Absolute protection takes away the challenge of surviving with the big dogs. And 10k points is plenty of time to learn how to Fleet save and move resources.

Also, split and put into Game suggestions
20 GP
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