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Properly implemented war option

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Desert_Reaper
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Re: Properly implemented war option

#11 by Desert_Reaper
This is an idea, shouldn't take too much coding imho
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  • Mon Nov 07, 2011 5:05 pm
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LSphoto
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Re: Properly implemented war option

#12 by LSphoto
Indeed, attacks / transfers are tracked anyway, it would just be making a way to display them and alert once a certain limit has been reached (I am sure its a lot more complex than that, but to somebody who is an expert in the field should be more than doable).
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  • Mon Nov 07, 2011 5:39 pm
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CrucifiX
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Re: Properly implemented war option

#13 by CrucifiX
I like this idea.
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  • Mon Nov 07, 2011 10:53 pm
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