Re: Moon Destroy protection

#11
SPY wrote:i can sympathize with this. but what u are asking is not going to be accepted. the real problem with this imbalance is big players getting feed fleets by other fleeters who quits. that needs to be stopped. it just gets an unfair advantage for the followers.
Personally, I can't say I agree. I have no problem with BFC giving his fleet to Perses.

Yes, It certainly doesn't benefit us new players, but It's really the logical thing to do. If and when I quit, I will crash my fleet into one of my friends.



But It's just too easy for the established players... They can easily pop a 5k moon with under 15k deut... How about we just like double the number of RIPS required for the same % chance? This would make it a bigger commitment for the larger players, and give the smaller players a better chance. 5 mil players will pop small moons just to get at a 30k fleet. I've seen it before.
Ships on the ground, ships on the ground. Lookin' like a fool with your ships on the ground...
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Re: Moon Destroy protection

#13
well last night i had a 3k rip sent against my moon. our entire alliance doesn't have the def yet to protect against such. the md wasnt to find my fleet it was because he felt threatened by my moon being so close to him. the moon he popped was a 8.6. I lost the jg i just finished making. so we ms again and i got a nearly impossible to poop moon. So while i disagree with md missions outside of war, I say just get a bigger moon. now he will have to send 17k rips to pop this one. Happy moon making. dont stop until you get the 9.8 or better.
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Re: Moon Destroy protection

#14
yes and to repeat what my alliance mates have said in the last week we have ms 9.k + moons in 1-3 tries it is not a hard feet to accomplish sometimes tedeios (excuse my spelling) but very possable our alliance pollosy is now under 9. it goes (unless already established ) there are ways around a big guys attack whether it be md or attack be smart and DONT BE PROFITABLE the "big guys" only want profit and will not waist time on anything less
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Dont fear death welcome it...

Re: Moon Destroy protection

#15
Not true. The big guys like the "thrill of the hunt" Believe me. Maybe not you. I do use private messages. Some guy. One who might be sort of big. I'm not at liberty to say who or exact words... But, he said something like that. There is something exciting in crashing an active player. Even new players like me know it.
Ships on the ground, ships on the ground. Lookin' like a fool with your ships on the ground...
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Re: Moon Destroy protection

#16
even with the thrill of the hunt, not many players can pop a 9.x moon. Don't want your moon popped? Don't have one. A moon is a strategic tool in this game and popping it is also a strategy. You use it to hide your fleet movements and that's why you want MD protection. Next will be the invisible ship idea. I know, we could have a cloaking tech; make it impossible for anyone to ever see fleet and watch as ZE withers away.

Seems only little guys want this. Bigger players have all lost moons and none of them are whining. There was a week when I myself mixed it up with Chosen and lost 6 moons in two days yet i kept my fleet. Learn how to fleet save and stop crying.
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If I cannot have your respect, your fear will do just fine.
It's to bad stupidity isn't painful

Re: Moon Destroy protection

#17
i am not sure if any of you little guys ever lost a 9.8 moon or for the matter lost 4 of them in one night...

or just to put in a general term have lost all of your moons in a span of 36 hours then u had to rebuild ur infrastructure and go at it again. yes big players have gone through all that and experienced worse than what you lot are whining about yet having the wisdom to stay focused...

so dont just ditch their suggestions rather have a perspective.

now when i said the force got imbalanced i wanna ask fair and square.. how many moon destro ninja incidence recorded so far?
Barbaric nomad causing P-A-I-N.