Suggestion: Stealing Rubies
Yeah you read it right... i am saying your rubies wont be safe anymore. but wait dont get hardy on me yet..
Stealing Rubies off inactive players, players who have gone inactive who has more than 50 rubies onboard will be susceptible for ruby theft. one player can only steal him off as low as 50 rubies. in that regard a player may store the rubies on different coordinates, planet and moon separately.
there should be a technology requirement for it also a search time. for this you will need a searcher bots who will scour that planet or moon for rubies. it will be almost like acs defend in reverse. the more you keep ur bots searching the better is ur finding result.
so when u send ur search bots to an inactive planet they are susceptible for attacks by any players. so there is a risk... and the ruby raid will success at a maximum of the total search percentage.
that is if the bots have covered 70% of the planet/moon (depends on factors that needs discussion) and if the player have stored 100 rubies then he might find maximum 70 rubies... which is also a chance factor.
lets start with the above and formulate the rest as we discuss it with other players.
Re: STEALING RUBIES:
#2honestly, how many inactives would have more than 10 rubies? i like the idea but just don't see how it would work out. After the first week of implementation the joke would be over. All the inactives will have had all of their rubies raided away.

It's to bad stupidity isn't painful
Re: STEALING RUBIES:
#3surprisingly i can say there are at least 30 inactives i found they have more than 50 rubies in game for x and speed servers.. and i am guestimating there u could find 50+ rubies on them.
Barbaric nomad causing P-A-I-N.