Re: New fleet options

#23
Joshanddrew wrote:then you fall under the you can wait and stop being lazy, you want a new feature so its easier for you to crash people, so no
If you would read the comment more closely.. It has nothing to do with being lazy.. or Fleet Saves at all..
Just an Option to get a long flight shortened if you become available to play..
also note: The Function should be disabled if you are under attack..that would prevent misuse to perform Ninja's.
This is not my Idea... just my take on how to implement it if accepted in any form.
Players on my server are well aware I am neither Lazy...nor have any trouble maintaining my account. :hand:
MY KARMA RAN OVER YOUR DOGMA

MASTERS OF CHAOS-Extreme

Re: New fleet options

#26
Stempf wrote:well if we change how deut is used. ships have an energy usage. you wouldnt take you car on a long trip with out filling the tanks. maybe the ships should have a use as they go policy. they fill to cap on deut then what is not used it returned on transports or deposited at the other end on deploys. Then if the action exceeds the deut cap, well that function is already in place.

A use as you go instead of use the sec you hit the button.

YES! That's the logical way to do it! Maybe even have a seperate numeric text input for deut tank, and whatever is not used ends up at the final destination. Perfect.
Hatter wrote:Perhaps make it a ZE Plus Option:
Immediate Fleet Recall (this Planet) $$ - Rubies
(disabled if currently under Attack)

Did I hear a "Cha-Ching"
Makes sense. It sounds like a good idea.
Ships on the ground, ships on the ground. Lookin' like a fool with your ships on the ground...
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