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[Implemented]Catching impersonators in chat without using IP

Posted: Thu Dec 02, 2010 9:32 pm
by Desert_Reaper
Instead of going through the trouble of checking the IP of a possible imp since it might be the real player accessing chat from a different computer or wireless network, why not have players create security questions and make something like a database of these questions, which would be accessible to permanent chat moderators and administrators.

Each question would have to be unique so it could be associated with only 1 player, and each question's answer would be something that only the real player and the moderators/admins know.

Then if a player's identity is doubted, someone can check the database and ask the player in question (in a chat PM of course) the security question registered to that player.

Re: Catching impersonators in chat without using IP

Posted: Thu Dec 02, 2010 9:42 pm
by decadence
How about a registration? Or binding the in-game account or forum account to the chat?

Re: Catching impersonators in chat without using IP

Posted: Thu Dec 02, 2010 9:53 pm
by Istalris
I've always been a supporter of binding all accounts into a single one (making it impossible for imps), sadly, though it's been suggested many a time, it seems to be ignored.

Re: Catching impersonators in chat without using IP

Posted: Thu Dec 02, 2010 9:58 pm
by Deleted User
I dont think this is really very important as there more pressing issues.

I think this is also an external program used.

Re: Catching impersonators in chat without using IP

Posted: Thu Dec 02, 2010 10:01 pm
by Istalris
The fact that there are more pressing issues is irrelevant, chances to improve the game experience for everyone are always welcome, regardless of whether they can be done immediately or not.

Re: Catching impersonators in chat without using IP

Posted: Thu Dec 02, 2010 10:43 pm
by pupairo12
I would like to see impersonators caught, I am currently banned from chat because of one. :evil:

Re: Catching impersonators in chat without using IP

Posted: Thu Dec 02, 2010 10:53 pm
by Dr_triad3
I a, not on chat often[or at all :oops: ] However this could very well preserve the gameplay state for everyone.

Re: Catching impersonators in chat without using IP

Posted: Fri Dec 03, 2010 1:06 am
by Zorg
Its not doable to bind accounts as we got 1 chat and soon 3 universes.

Re: Catching impersonators in chat without using IP

Posted: Fri Dec 03, 2010 1:24 am
by Lodbrok
Just a suggestion. How about binding the accounts to the email address used in-game.

Re: Catching impersonators in chat without using IP

Posted: Fri Dec 03, 2010 2:31 am
by Deleted User
I find the game experience fine in chat, its more the individuals in it.

i dont think it would make much difference but hey whatever goes, goes.