
and you cant IPM a moon. Hence the invention of the "Murtle"
The result was a brand new ship which was named Lunar Guardian to reflect the purpose for which it was first created. Last sentence in the desciption, I believe has incorrect grammar. This is correct.Zorg wrote:The result was a brand new ship which was named as Lunar Guardian to reflect the purpose it was first created.
If you make it cheap enough to build en masse, the RF will take down RIPs...Or, should.Shandris wrote:making it smaller than a battlecruiser is a bad idea, it needs to be large than all other except death star and cost quite a bit to reflect that. making it smaller than the battlecruiser would mean it doesnt matter if it is strong against death stars because they are going to kill it very easily anyway, it NEEDS high armour/structural integrity and shields to withstand the death stars firepower.
I agree with everything, except the part that it gets rapid fire from battlecruisers and destroyers. I personally like the fact that a ship would have a certain weapon tech it would have to have. No shield requirement, though, since it would actually take away the need of rapid fire from a light or heavy fighter...Shandris wrote:making it smaller than a battlecruiser is a bad idea, it needs to be large than all other except death star and cost quite a bit to reflect that. making it smaller than the battlecruiser would mean it doesnt matter if it is strong against death stars because they are going to kill it very easily anyway, it NEEDS high armour/structural integrity and shields to withstand the death stars firepower.
also, just so you know, high speed and high fuel consumption put together is a very bad idea...
my suggestion is:
metal cost: 1.000.000
crystal cost: 2.500.000
deuterium cost: 2.000.000
structural integrity = 3.500.000
base armour = (structural integrity/10) 350.000 +10% base value per armour technology level
base shields = 50.000 (same as the deathstar) +10% base value per shield technology level
base attack power = 20.000 +10% base value per weapons technology level
base speed = 2.500
fuel consumption = 1.000
rapid fire
against solar sat 5
against espionage ship 5
against death star 2
from light fighter 2
from heavy fighter 2
from cruiser 2
from battlecruiser 5
from destroyer 10
requirements should include hyperspace engine and some kind of shield/weapon technologies
Zorg wrote:Ace is so much sexier than Acewoonder