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[X-TREME] Implement 1-100% fleet movement option

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therealfishpond
therealfishpond
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Re: Implement 1-100% fleet movement option in X-treme

#11 by therealfishpond
No
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  • Thu Jul 25, 2013 11:58 am
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SPY
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Re: Implement 1-100% fleet movement option in X-treme

#12 by SPY
your come back seems odd, cause you kind of agreeing with me there :P
Barbaric nomad causing P-A-I-N.
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  • Thu Jul 25, 2013 2:32 pm
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Re: Implement 1-100% fleet movement option in X-treme

#13 by SPY
{Purged}

i clicked once but it posted 4 times. two of the posts got blocked out cause of successive multiposting... which i did not do at all. i am not sure if its my mouse issue or the server. probably its my mouse driver. need to get the windows over hauled.
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  • Thu Jul 25, 2013 2:32 pm
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DuctTape
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Re: Implement 1-100% fleet movement option in X-treme

#14 by DuctTape
yes from me.
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  • Wed Jul 31, 2013 4:41 pm
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Re: Implement 1-100% fleet movement option in X-treme

#15 by FleetHound
Yes.
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  • Thu Aug 01, 2013 12:17 pm
DREDD
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Re: Implement 1-100% fleet movement option in X-treme

#16 by DREDD
Tho.................I rather see better Recyclers 1st
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  • Fri Aug 02, 2013 8:55 am
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SPY
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Re: Implement 1-100% fleet movement option in X-treme

#17 by SPY
DREDD wrote:Tho.................I rather see better Recyclers 1st
maybe in 10 years...
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  • Sat Aug 03, 2013 6:21 am
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Zorg
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Re: Implement 1-100% fleet movement option in X-treme

#18 by Zorg
Approved for X-TREME, Implementation scheduled for today.
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  • Thu Dec 05, 2013 1:54 pm
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Zorg
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Re: [X-TREME] Implement 1-100% fleet movement option

#19 by Zorg
Implemented
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  • Thu Dec 05, 2013 2:26 pm
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