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Espionage Probe (Speed server)
Posted: Sat Dec 04, 2010 4:55 pm
by Jedi
I rather have a reduced resource requirement to the construction of the probe mainly the crystal.
What do you guys think?
Re: Espionage Probe (Speed server)
Posted: Sat Dec 04, 2010 5:38 pm
by love2scoobysnack
no it should be pat of the cost of doing business for attackers. Also the cost is only prohibitively high now because the game has been running for less than 24 hours
Re: Espionage Probe (Speed server)
Posted: Sat Dec 04, 2010 7:59 pm
by Jedi
I see, so this is not a permanent building cost?
Re: Espionage Probe (Speed server)
Posted: Sat Dec 04, 2010 8:07 pm
by Dr_triad3
Right now it is but I believe he means later in the game it will cost less realative to your res production.
Re: Espionage Probe (Speed server)
Posted: Sun Dec 05, 2010 12:39 am
by love2scoobysnack
Dr_triad3 wrote:Right now it is but I believe he means later in the game it will cost less realative to your res production.
Yes if you are raking in a few hundred k on each planet every hour the cost will not be significant. For now though it is expensive but that's ok.
Re: Espionage Probe (Speed server)
Posted: Sun Dec 05, 2010 12:41 am
by Istalris
Think the whole point of this argument can be solved by this; right now the Battlecruiser is expensive and cost-prohibitive to build, but later it wont be. What's the difference?
Re: Espionage Probe (Speed server)
Posted: Sun Dec 05, 2010 1:21 am
by Zorg
Just think that Standard has the same cost with 1x production. I would call that hardcore

Re: Espionage Probe (Speed server)
Posted: Sun Dec 05, 2010 4:20 pm
by Negotiator
yeah making 15 probes on standard cleans the daily production of crystal on that planet. Lmao.