radical change?
Posted: Tue Jul 22, 2014 7:57 pm
ive got a suggestion, upon coming back to the forums (and game) after quite some time... so what I say in this post is largely based on what I remember from before I left some time back, and what I have observed of the rankings, and flitting around alliances that have not kicked me out yet 
every once in a while, reset the server[/b], or at least the active accounts. This would probably be taking place every 90 days or so, and if implemented across all servers, should be staggered. I.e. server 1 resets, 25 days later, server 2 resets, etc. in a cycle, so that new players have somewhere they can join without being too disadvantaged. The rankings of active players can be recorded in a "hall of fame" or such.
Now, before we go further, I do realize that raiding will be quite disadvantaged, due to the lack of viable farms, but this is a separate, though related issue, and should be discussed separately, or at least after my main point.
I also realize that this would undermine the uniqueness of the general's server, but this can be quite mitigated by making sure the main servers reset on a much longer time frame.
Now, why I think resets should happen:
What would it take to create a second account to be able to actually beat Gozar (or Madara for that matter)?
Why bother playing a game for which you can put all your time, and then get wiped out by someone who sits in V-mode most of the time? Most sane people will not bother. It's a game, not a job :/
The other two servers, Standard and Speed, appear not far off.
Standard
So basically, some players are becoming too strong, and if the point of the game is to be strongest, then they have succeeded. If you wanna say that this is an empire simulation, not a game, then let's just say that their empires are easily dominant, and resistance is going to be pretty much futile.
A lot of people will be turned off by the above situation and go inactive or just not start (after signing up).
In case I have not made this clear, I am not suggesting server resets out of enmity, or jealousy. I have a strong ally, and from that point of view I would not want to see him weakened. I respect the dedication and skill that the dominant players have, since how else would they be able to get to the top and stay there? I am suggesting server resets for the long term survival of the game.

every once in a while, reset the server[/b], or at least the active accounts. This would probably be taking place every 90 days or so, and if implemented across all servers, should be staggered. I.e. server 1 resets, 25 days later, server 2 resets, etc. in a cycle, so that new players have somewhere they can join without being too disadvantaged. The rankings of active players can be recorded in a "hall of fame" or such.
Now, before we go further, I do realize that raiding will be quite disadvantaged, due to the lack of viable farms, but this is a separate, though related issue, and should be discussed separately, or at least after my main point.
I also realize that this would undermine the uniqueness of the general's server, but this can be quite mitigated by making sure the main servers reset on a much longer time frame.
Now, why I think resets should happen:
Spoiler:
What would it take to create a second account to be able to actually beat Gozar (or Madara for that matter)?
Spoiler:
Why bother playing a game for which you can put all your time, and then get wiped out by someone who sits in V-mode most of the time? Most sane people will not bother. It's a game, not a job :/
The other two servers, Standard and Speed, appear not far off.
Spoiler:
Standard
Spoiler:
So basically, some players are becoming too strong, and if the point of the game is to be strongest, then they have succeeded. If you wanna say that this is an empire simulation, not a game, then let's just say that their empires are easily dominant, and resistance is going to be pretty much futile.
A lot of people will be turned off by the above situation and go inactive or just not start (after signing up).
In case I have not made this clear, I am not suggesting server resets out of enmity, or jealousy. I have a strong ally, and from that point of view I would not want to see him weakened. I respect the dedication and skill that the dominant players have, since how else would they be able to get to the top and stay there? I am suggesting server resets for the long term survival of the game.