About IPMs/Silo's
Posted: Sun Sep 20, 2009 4:56 am
So I have Ipm-ed several planets now (all inactives) and noticed a few things. Id apreaciate comments on my observations.
1) It takes longer than it looks for the missiles to hit and damage to register.
2) I have IPM ed a planet with ABM's and they didnt go off... untill I did it a second time.
3) The IPM menu gives targeting options. What are the advantages of choosing a specific target, and is there a "rule of thumb" to estimate how many missiles to send?
4) Im about to hit a "Live" target and I want my fleet and IPM's to hit him within a couple of minuets of one another. How should I time it?
5)does higher levels of Silo increase the range, or just storage capacity?
1) It takes longer than it looks for the missiles to hit and damage to register.
2) I have IPM ed a planet with ABM's and they didnt go off... untill I did it a second time.
3) The IPM menu gives targeting options. What are the advantages of choosing a specific target, and is there a "rule of thumb" to estimate how many missiles to send?
4) Im about to hit a "Live" target and I want my fleet and IPM's to hit him within a couple of minuets of one another. How should I time it?
5)does higher levels of Silo increase the range, or just storage capacity?