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Reflection
Posted: Wed Jul 01, 2009 12:21 am
by Milito
Hey guys, just a quick question about reflection. How does it work?. I attacked a planet from an inactive with this combination
8 Large Cargos
3 LF
1 BS
vs.
1 laser
1 rocket launcher
1 shield dome.
I should've won the battle but somehow i ended up losing my Battleship (retarded to be honest) and the battle ended in a tie, how's this work?. Because it was very annoying and there is no logic explanation to how i lost my Battleship (battlewise maybe it shot itself?).
Re: Reflection
Posted: Wed Jul 01, 2009 12:24 am
by Weresloth
viewtopic.php?f=8&t=2022
Try looking around a little first
Re: Reflection
Posted: Wed Jul 01, 2009 12:40 am
by Milito
Thanks, i didn't know 3 LF were good enough to destroy a BS, and i'm pretty sure they aren't, but ok. There's the chance alright, pretty stupid i guess. How about if i had sent 3 BS, there's still a chance i'll lose 1 because of reflection?.
Re: Reflection
Posted: Wed Jul 01, 2009 6:59 am
by Sadbutrue
is the shield it is hard to destroy with such a low number of ships. you need at least 10 bs i think to bust a shield. i would use 20 to be sure
Re: Reflection
Posted: Wed Jul 01, 2009 11:40 am
by supercow
i have once sent only 3 battleships and 10 large cargos on a raid, and none of it came back and the guy only had 1 thing
large sheild dome
now i send my whole fleet just to be safe.
Re: Reflection
Posted: Wed Jul 01, 2009 11:58 am
by Thatguyeric
What? You don't send have to send your whole fleet. Just make it has around 20k firepower. I usually add a couple extra ships just in case
Re: Reflection
Posted: Wed Jul 01, 2009 12:40 pm
by supercow
i just hit 100 raids
and about 75-80 of the raids i didnt need to send my whole fleet, but i did anyway, im just going to start sending this
100 large cargo
500 light fighter
15 cruisers
20 battleships
then i will save the "big-boy" ships for the people that have defense.
Re: Reflection
Posted: Wed Jul 01, 2009 2:08 pm
by decadence
I go with Sadbutrue's answer. Shield domes are not that easy to destroy.
Shield domes and RIPS are the major causes of ships going down even if they are not suppose to.
Over killing a shield dome also leads to the same result.
Re: Reflection
Posted: Wed Jul 01, 2009 6:35 pm
by Milito
Thanks for your answers! also i see rapid fire is not implemented yet thus my calculations are way off

.
Will it take long to implement though?.