Hey guys, just a quick question about reflection. How does it work?. I attacked a planet from an inactive with this combination
8 Large Cargos
3 LF
1 BS
vs.
1 laser
1 rocket launcher
1 shield dome.
I should've won the battle but somehow i ended up losing my Battleship (retarded to be honest) and the battle ended in a tie, how's this work?. Because it was very annoying and there is no logic explanation to how i lost my Battleship (battlewise maybe it shot itself?).
Re: Reflection
#3Thanks, i didn't know 3 LF were good enough to destroy a BS, and i'm pretty sure they aren't, but ok. There's the chance alright, pretty stupid i guess. How about if i had sent 3 BS, there's still a chance i'll lose 1 because of reflection?.
Re: Reflection
#4is the shield it is hard to destroy with such a low number of ships. you need at least 10 bs i think to bust a shield. i would use 20 to be sure
You can't stop me I'm on a boat!
Re: Reflection
#5i have once sent only 3 battleships and 10 large cargos on a raid, and none of it came back and the guy only had 1 thing
large sheild dome
now i send my whole fleet just to be safe.
large sheild dome
now i send my whole fleet just to be safe.
You thought you had a easy path to victory, before i stepped in the path!


Re: Reflection
#6What? You don't send have to send your whole fleet. Just make it has around 20k firepower. I usually add a couple extra ships just in case
Re: Reflection
#7i just hit 100 raids
and about 75-80 of the raids i didnt need to send my whole fleet, but i did anyway, im just going to start sending this
100 large cargo
500 light fighter
15 cruisers
20 battleships
then i will save the "big-boy" ships for the people that have defense.
and about 75-80 of the raids i didnt need to send my whole fleet, but i did anyway, im just going to start sending this
100 large cargo
500 light fighter
15 cruisers
20 battleships
then i will save the "big-boy" ships for the people that have defense.
You thought you had a easy path to victory, before i stepped in the path!


Re: Reflection
#8I go with Sadbutrue's answer. Shield domes are not that easy to destroy.
Shield domes and RIPS are the major causes of ships going down even if they are not suppose to.
Over killing a shield dome also leads to the same result.
Shield domes and RIPS are the major causes of ships going down even if they are not suppose to.
Over killing a shield dome also leads to the same result.

Re: Reflection
#9Thanks for your answers! also i see rapid fire is not implemented yet thus my calculations are way off
.
Will it take long to implement though?.

Will it take long to implement though?.