athight wrote:No fleets moving, no buildings building, no researches researching, nothing in the shipyard producing (ships or defenses).
I think that's it, and the last one is the one that usually catches me out.
Yup I think I knew this same. Here is my inputs.
Only thing that needs to be shut off is the no fleet moving part.
Here is why the rest of of the requirements are absolutely DUMB!!!
For a player who is an weekend player or for a player who has to take at least vmode once a week the following rules will handicap him/her permanently in the game.
[1] No Buildings Building
[2] No Researches Researching
in the game there are times when buildings will take more than 7 days to build and researches will take more than 7 days to build. Here are two examples.
Buildings: @Nanite <8
Any Mines +34 levels
Research: @whatever IRN or LABs you have
Any research @level +19 will take at least more than 5 days.
As you can see for players who needs to vmode on weekends every week they will never be able to get those buildings and researches done EVER. And that basically means when a Weekend player reaches those levels the game is over for them.
SO BIG SHOTS OF FORUM> Do consider this rules and start a pole to change this two rules so that weekend players also are in the game.