Search found 21 matches

Re: Solar Energy logic

Energy does not have to be reduced, for egzample. if you have very hot planet you get the constant output (which is at the moment) plus lets just say 50% of its constant production. (=150% from its constant output) But if you have very cold planet you get only extra 2% from its basic output. (=102% ...

Re: Solar Energy logic

All i'm trying to say that it should be at least something like Energy= Solar Batteries production + (some kind formula, which increses the gain of energy by taking the temperature as a factor.) I'm not saying that everything has to be based on real world laws, but i'm saying that in this game solar...

Re: Nuke Ship

I think that it's cost is too big.
Anyways ... it would be a perfect weapon against defences, but all i can now think of it should be something like flying missile silo ... and should cost like missile silo (but more)

Solar Energy logic

I'm no expert on this game, but i'm sure of one thing ... Ok this time i think that it's worth mentioning that the closer the planet is to the sun, the bigger energy gain from satellites is, but i don't understand one thing: Why do the solar batteries in the 1st planet make the same amount of energy...

Hyperspace ... stuff

Ok, i recently discovered hyperspace engines. First the introduction to my question: *"The integration of the 4th and 5th dimension allows the development of a new type of ENGINE . It is the most powerful ENGINE available ." That's the description of hyperspace technology. *"Employing spatial and te...

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