Re: 1-10% option for Fleet movement

#45
just have used the new upgrade.

can we skip having that in extreme? please please please.....

this is most annoying update/upgrade how ever you say it.... shakes head... some lazy *** players are filled with ze ... ze is filled with some lazy *** players....
Barbaric nomad causing P-A-I-N.

Re: 1-10% option for Fleet movement

#47
SPY wrote:just have used the new upgrade.

can we skip having that in extreme? please please please.....

this is most annoying update/upgrade how ever you say it.... shakes head... some lazy *** players are filled with ze ... ze is filled with some lazy *** players....

Before I comment back on this, I would like you to give me a step by step analysis as to exactly how I am a "lazy ***player filled with ze.. or vice versa".


Just want to take the time to understand your point of view. As yours is obviously the only point of view that matters.. Every one else is apparently a lazy f***. Including those of us that work 8-14 hours a day, and can't sit around doing math in front of our computers from the time we wake up til the time we go to bed.

Re: 1-10% option for Fleet movement

#49
jonnytman wrote: Before I comment back on this, I would like you to give me a step by step analysis as to exactly how I am a "lazy ***player filled with ze.. or vice versa".


Just want to take the time to understand your point of view. As yours is obviously the only point of view that matters.. Every one else is apparently a lazy f***. Including those of us that work 8-14 hours a day, and can't sit around doing math in front of our computers from the time we wake up til the time we go to bed.
I will help your mathematical handicap with a few tools that will walk you through the numbers.

http://www.unitarium.com/time-calculator
http://www.onlineconversion.com/advance ... ulator.htm
http://www.scottseverance.us/html/time_calculator.htm
http://driber.net/extras/tools/add-and- ... -times.php

it is just about that simple. also an alarm clock is all needed to do with it.

about 8-10 hours work... who told you that we are not working? ahem that sounded like you think you are the only one working in this world.

anyways about you being lazy if you play daily ze each universe has enough coordinates active or inactive to match all various number of fleet save options from 8-12-36 hour fleet saving.

i guess you all just want this game to become easy for life uses. as i said this will once again be revised when even after all that many options ppl in ze player pool will still fail to show up for fleet saving.
Barbaric nomad causing P-A-I-N.
cron